Nice and tidy~ ☆

Aug. 22nd, 2017 08:03 pm
yuuago: (DDADDS - Damien - Glam)
[personal profile] yuuago
I spent a good portion of Sunday cleaning out my cosmetic drawers. I feel like I have SO MUCH ROOM now.

Cosmetics blathering )
schneefink: Babylon 5 (Bab5)
[personal profile] schneefink
This book is a fantastic example of why I love Science Fiction: alien cultures, developments over loooong time spans, humans at the very edge and beyond their understanding and horizon. I loved it. It's half fascinating and never dry spider civilization worldbuilding and half about the last humans trying to survive in an ark ship; the way they mirrored and played off each other was great, but the contact moments were the best.

More details with spoilers )
musesfool: close up of the Chrysler Building (home)
[personal profile] musesfool
This morning I signed and initialed four copies of a contract, wrote a deposit check, and shoved it all into a FedEx envelope so it can arrive at the seller's attorney's office tomorrow morning. Keep your fingers crossed that it goes better this time than it did the last.

L keeps saying she has a good feeling about this, but I had a good feeling about the other one right up until I didn't, so I am not doing any premature celebrating at this point. I mean, I think last time everything went so smoothly and I was basically carried along feeling incredulous and lucky and we saw how that worked out so. Back to cautious optimism and trying to manage expectations. And looking at potential furniture and paint colors, of course.

Gosh, the carpeting is so bad. I mean, first of all, I don't like carpeting but secondly, why white shag? why brown? These are not appealing (to me, and given that the apartment was still available when I got to it, to a lot of other people). If you are trying to sell your apartment, maybe make better aesthetic choices! Don't even get me started on the number of really terrible photos I've seen. I realize that taking pictures is a skill, so if you don't have it, find someone who does to take your pictures and then - protip! - upload them in the right orientation. I closed out of so many potential listings because the photos were a. terrible and b. rotated 90° counterclockwise, making them impossible to parse without a lot of neck craning. Don't do that!

I mean, re: the ugly carpeting: I'll have money left to rip it up and sand/polish/seal the wood floors beneath, but I've seen apartments in the same neighborhood and price range that already had that done, and they look so much nicer. *hands*

Anyway, now the seller just has to sign and we can officially be "in contract" and move on to the next step in the process.

*yawns*

I'm so sleepy. I want to go home. All day I've thought it was Wednesday and that I would be off work for 6 days (I'm taking Thurs/Fri/Mon/Tues off), but no, it's only Tuesday. Stupid Tuesday. Always the worst.

***

[story] The Statue Beneath the Sea

Aug. 22nd, 2017 02:23 pm
yhlee: Flight Rising Spiral dragon, black-red-gold (Flight Rising Jedao baby Spiral)
[personal profile] yhlee
For [personal profile] storme.
Prompt: dépaysement.

The Statue Beneath the Sea

Once upon an ocean, a statue dwelled beneath the waves. In days past the statue had been brightly painted and crowned with gilt, with jewels for eyes and jewels set in its magnificent wings. It remembered dancers crowding its plaza and lovers exchanging promise-poems beneath its benevolent gaze, parades of helmeted youths and prophetesses giving speeches in the sinuous language of time unwound.

It had never met the general whose victories it was meant to commemorate, although it knew that some statues had that privilege. But it had their smooth face and their smile, and even though the jewels of its eyes had long ago been stolen by treasure-scavengers, it had something of the general's vision. It knew the stories of the general and their honored lover the lady scholar, and how they had built the old city to a precipice of grandeur.

Those days had passed long ago, however, and the wars of weather-mages had sunk the city below the sea. No one now living remembered the city's name the way it had been spoken by its inhabitants, although it lingered in distorted whispers and siren-songs that wound through the tides. The statue remembered its people and yearned for whatever scraps of myth it could gather from the gossip of gulls and sailors.

The fish and the anemones, mindful of the statue's melancholy, spoke with it little. In truth it would have welcomed their chatter. But when it asked them for stories of war (in honor of its general), they could only share tales of cannonades and blood staining the foam, so different from the swift chariots and dust-clouds it knew of, and its melancholy only deepened.

At last an entourage of dragons, distant cousins of the Dragon King Under the Sea, visited the sunken city. One of the dragons, hardly more than an eggling as dragons reckon time, especially liked to explore vanished civilizations. She was particularly taken by the statue's eroded marble surfaces, seeing in them the litany of years gone and years to come.

The statue told the dragon of its vanished city, and its general's victories--more fable than truth by this point, not that there was anyone to correct it--and the dragon listened eagerly. She began telling the statue's stories to the sharks and the seahorses, the terns and the turtles. Soon the creatures of the sea came to listen to the statue as well, and to honor it with their tribute.

It wasn't long before the statue's old plaza was surrounded by nets woven of pirates' beards, and strands of coins marked around the rim with praises to octopus gods, and bits and pieces of filigree armor snatched from soldiers fallen overboard. The creatures of the sea, not to mention the dragons, began frequenting the statue's plaza, and carrying out their own ceremonies there.

While the statue knew that the people it had once known would never return, and that the old city was dead in truth, it found some comfort in seeing a new one arise where the old had been.

Recs

Aug. 22nd, 2017 06:38 pm
selenak: (Rachel by Naginis)
[personal profile] selenak
Defenders:


Gone for Soldiers: Claire and Jessica at a certain memorial service post show. In which two backstories the series left out are addressed. Excellent Claire and Jessica voices.

Above, but undermined: neat missing scene between Matt and Jessica.

Orphan Black:

The sun that's setting in the east: what Rachel did next.

Tatiana Maslany about Orphan Black interview: in which she looks back on the show, sees P.T. Westmoreland as the perfect analogue for a current head of state (hint: mediocre man in his early 70s with his power based on lies, obsessed with himself, no regard for anything not him) and thus a good final villain, and reveals which Clone was the most fun for her to play.
maeve_of_winter: (Default)
[personal profile] maeve_of_winter
Title: Second Time Around

Link: Here at AO3

Pairing: FP Jones/Kevin Keller

Summary:  When his Omega walks out on him and his family, FP Jones is then considered a disgraced Alpha, incapable of caring for and unworthy of having a mate. When he has the opportunity to marry Omega Kevin Keller, FP Jones is determined to take him as a mate to provide another mother to his children, but he’s caught off-guard when he finds himself falling for Kevin along the way.

Warnings/Notes: Alpha/Beta/Omega Dynamics.
 
 

Linkspam: fannish/geeky/SFF, misc.

Aug. 22nd, 2017 12:31 pm
umadoshi: (Orphan Black - Cosima 01 (teaotter))
[personal profile] umadoshi
Fannish/Geeky Things/SFF

"Tatiana Maslany Says Goodbye to 'Orphan Black'". [series finale spoilers]

Sarah Rees Brennan wrote "Our Winged Brains: The Appeal of Winged Creatures in Genre Fiction" for Tor.com.

[twitter.com profile] seananmcguire wrote a fantastic Twitter thread about the awesomeness of In Other Lands.

"'Atomic Blonde' Doesn’t Pretend Women Fight Like Men, And The Result Is Awesome".

Via [dreamwidth.org profile] recessional, a Tumblr post about Atomic Blonde...which is really hard to describe without spoilers. It has to do with a plot point that many people have warned others about in advance of their seeing the film (a warning for which a lot of people have been grateful, whether or not it dissuaded them from seeing the film themselves), and offers a take on why the "this horrible thing happens [so the movie failed us/is bad/perpetuates the same bad things that always happen]!" warning is misleading and the event is in fact genre appropriate.

"Doorways to Fantasy: Rovina Cai Illustrates Seanan McGuire’s Wayward Children". [Tor.com]

"You're screwing this up: An open letter to Hollywood from your mortal enemy (the female comic fan)".

"N. K. Jemisin’s New Contemporary Fantasy Trilogy Will “Mess with the Lovecraft Legacy”". [Tor.com]

"Library of America Recognizes Ursula K. Le Guin (and Science Fiction)". [Book Riot]

"Robin McKinley: A Pioneer in YA Fiction". [Book Riot]


Miscellaneous

"The masseuse who pulled my arm out". [BBC] "Life with a disability can sometimes give rise to unspoken questions and sensitivities, but amid the awkwardness there can be humour. The following is an edited version of a sketch by Angela Clarke who has Ehlers-Danlos syndrome, delivered for the BBC at the Edinburgh Fringe Festival."

"Confessions of a Costume Curator: As a fashion historian, my job is to learn from other people’s clothes—a task that is challenging, messy, and often spooky".

I think I may've linked this before--it's from last year--but I came across it again and still really like it: "24 Things Women Over 30 Should Wear".

"Swan, Late: The unexpected joys of adult beginner ballet". [Note: the writer frequently uses the term "oriental dance" when talking about bellydance; I'm not sure if that's a standard term in those circles? It pings me uncomfortably, so I figured I'd note it.]

"‘Kids are gross’: on feminists and agency". "What I’ve come to suspect is that many feminists’ failure to recognise the autonomy of children is, at least in part, symptomatic of the way children have for many feminists become symbols of oppression. But when we are unable to separate the systematic discrimination that makes mothering a ridiculously difficult and often oppressive role from the fact that children are sentient, autonomous human beings who deserve dignity and respect, we are in danger of allowing glaring hypocrisies to creep into the way we construct and use feminist principles and ideas."

"INFOGRAPHIC: A world of languages - and how many speak them".

"N.K. Jemisin’s #AntiFascistSFF and Gail Simone’s #ComicsHateNazis Are the Inspiration You Need on This Monstrous Day". [The Mary Sue] (From earlier this month.)

"Eisner Nominee Renae De Liz Shares Short Guide for Artists on How to De-Objectify Female Characters". [2016]

"A Sweet Valley High Movie is Coming (from the Writer of Legally Blonde!)" [Book Riot]

"How to Keep a Roomba Vacuum Cleaner From Collecting Data About Your Home".

"A New Canon: In Pop Music, Women Belong At The Center Of The Story" and "The 150 Greatest Albums Made By Women". [NPR] (Tori's Little Earthquakes is #27.)

A Theory of Fun for Game Design

Aug. 22nd, 2017 06:02 am
yhlee: icosahedron (d20) (d20 (credit: bag_fu on LJ))
[personal profile] yhlee
Raph Koster's A Theory of Fun for Game Design (2nd ed.) has been on my wishlist for something like the past five years. I picked it up recently by ordering it through my local game store (which is technically also a bookstore and is in the process of signing on with distributors or however that goes). It is an absolute delight.

I'm glad I sprung for the hardcopy of this for two reasons: one, I like to mark up my nonfiction, and two, its formatting! The left-hand page in every two-page spread is text; the right-hand page has an illustration related to the material on the left-hand page. While the illustrations are not technically the most accomplished, they are generally extremely effective communicative cartoons or diagrams.

This book comes with a ton of blurbs, and Cory Doctorow's--"Does for games what Understanding Comics [by Scott McCloud] did for sequential art"--pretty much sums up how I feel. I've read other game design books that were insightful, or thorough, but the Koster is accessible and very interesting in its approach to what makes games games, and how to make them fun (in the instances where that's a thing--cf. Brenda Romero's Train).

One of Koster's arguments is that "with games, learning is the drug" (40)--a game that interests us is one that strikes the necessary balance of not too easy (Tic-Tac-Toe, for most adults) and not too hard (multiple failure modes possible, depending on the individual--witness me and chess or go [1]). He suggests that games (and play, which is common in a lot of young animals!) are an artifact of how we try to learn survival skills, and moves forward into making suggestions as to how to move the form forward into values/skills more suitable for the modern era than "kill things" or "jump over things" or "search for all the things."

[1] Joe gave up on teaching me go when I told him I have severe difficulty with visual patterns. In fact, I am starting to wonder if aphantasia just screws me over for this kind of game in general. :p

There's also a particularly interesting chapter on ethics and entertainment where he discusses the difference between the game system and the flavor/dressing:

The bare mechanics of a game may indeed carry semantic freighting, but odds are that it will be fairly abstract. A game about aiming is a game about aiming, and there's no getting around that. It's hard to conceive of a game about aiming that isn't about shooting, but it has been done--there are several gmaes where instead of shooting bullets with a gun, you are instead shooting pictures with a camera. (170)

The bare mechanics of the game do not determine its meaning. Let's try a thought experiment. Let's picture a mass murder game wherein there is a gas chamber shaped like a well. You the player are dropping innocent victims down into the gas chamber, and they come in all shapes and sizes. There are old ones and young ones, fat ones and tall ones. As they fall to the bottom, they grab onto each other and try to form human pyramids to get to the top of the well. Should they manage to get out, the game is over and you die. But if you pack them in tightly enough, the ones on the bottom succumb to the gas and die.

I do not want to play this game. Do you? Yet it is Tetris. (172)


In general, Koster has a background in game design AND writing AND music, and he draws on all three in his analysis of games, as well as other disciplines (e.g. psychology). It makes the book a scintillating read. I can't believe I waited so long to read this--but it was exactly what I wanted to read last week, so hey. Highly recommended.
sovay: (PJ Harvey: crow)
[personal profile] sovay
I looked at the calendar, Ray.

The HFA's all-night half-marathon this year is vampires. Of that lineup, I have seen only the Hammer Dracula (1958), but some of the rest—Near Dark (1987), The Hunger (1983), Dracula's Daughter (1936)—I've had designs on for years. This should be great. People are going to be so nervous, stepping out into the ash-making sunlight at the end of that long, bloody night.

I see also from the October and November calendars that the archive appears to be embarking on a William Wellman retrospective. The trick here will not be living in the theater for most of the fall. I've seen a number of the titles announced so far, but hardly any of them on a big screen—they're pre-Code, they turn up on TCM. I know I want to see Night Nurse (1931), Heroes for Sale (1933), and Wild Boys of the Road (1933) because they are three of my favorite pre-Code movies, period. Maybe Other Men's Women (1931) just because I like Grant Withers and all five minutes of James Cagney in it so much. Safe in Hell (1931) is one of those titles you can't turn down. I've been seeing stills of cross-dressed Louise Brooks in Beggars of Life (1928) for years. For some reason I always forget he directed Nothing Sacred (1937) and think of it as an unusually cynical Frank Capra.

I'd ask why I have a real job except I worry it would trigger irony, so I'll just wish I had a real job with more time to write about movies.

Budget also couldn't hurt.

My Mom and Independence Day

Aug. 22nd, 2017 01:00 am
ericadawn16: (Amused)
[personal profile] ericadawn16
My mom saw Independence Day for the very first time last Monday. She said that she was "glad we didn't pay to see it in the theatre" and also happy that "Jeff Goldblum survived and was the hero who saved the day."

She has no plans on seeing the sequel.
umadoshi: (W13 - Claudia crying (vampire_sessah))
[personal profile] umadoshi
When I posted about A Girl and Her Fed last week, I mentioned that [dreamwidth.org profile] davidgillon had warned me that the very beginning of Act 2 of the comic had a major spoiler for the as-yet-unwritten/unpublished Rachel Peng novels.

I did indeed press on, bracing myself for a spoiler. (And now I'm completely up to date on the comic; yesterday was the first new installment I read as a Caught-Up Reader. I think the only material I have left to read now is the handful of mixed comics/prose shorts on Spangler's store site, and I've made it as far as buying them all.) And many things happened, because there'd been a five-year timeskip since the first act of the comic, and I thought, "Okay, I don't know which of these things is the spoiler [dreamwidth.org profile] davidgillon mentioned, but many things happen very early in Act 2 that leave things in a very different place than they are as of the published Rachel books, so presumably it was one of those..."

Except then I read all the way back through the posts at [tumblr.com profile] agirlandherfed, and due to a couple of Asks there, the nature of the early-Act 2 spoiler was spelled out.

It was an offhand reference--a panel's worth of mention, at most--and so far the comic hasn't mentioned it again, and I completely failed to process it for what it was. But now, belatedly, I know.

And my heart broke a little.

Face Off through 3.1

Aug. 21st, 2017 10:21 pm
yhlee: rose in a hexagon (hxx emblem Andan)
[personal profile] yhlee
Read more... )

Also, now I have an incredible desire to watch the Clone Wars cartoon so I will have to save up for the DVDs. Maybe Christmas? XD

(no subject)

Aug. 21st, 2017 09:57 pm
skygiants: storybook page of a duck wearing a pendant, from Princess Tutu; text 'mukashi mukashi' (mukashi mukashi)
[personal profile] skygiants
A couple months ago I was talking with my roommate about the new Anne of Green Gables TV series (I have not seen it, she had opinions about it) which led to us reminiscing about Other L.M. Montgomery Books We Had Known, which led to me last weekend rereading The Story Girl and The Golden Road.

I was actually much more attached to these books than I ever was to Anne -- they're about an extended group of cousins who have very wholesome adventures together. The cousins include:

Beverly, Our Narrator, most notable for his mildly purple narration and deeply sentimental soul
Felix, his little brother, who is Fat and Sensitive About It
Felicity, who is Very Beautiful and Very Prosaic and also Extremely Bossy, like Lucy from Peanuts if she also looked like Elizabeth Taylor
Cecily, who is Very Good and Very Serious and probably also Doomed to Die Young Like Good Children Do
Dan, Felicity and Cecily's brother, who is an Annoying Brother
Sara Ray, who lives down the road and cries all the time
Peter, who is But a Hired Boy but Clever and Talented and also In Love With Felicity
and, of course, Sara Stanley the Story Girl, who is not pretty but interesting, and has a spellbindingly beautiful voice, and is prone to stopping in the middle of any given conversation to announce that she knows a story that has some vague relation to the topic at hand and will then proceed to relate that story come hell or high water, which: oh god, of course I imprinted on these books as a kid, because I of course do the exact same thing, except without any vestige of a spellbindingly beautiful voice, and also instead of 'I know a tragic story about our uncle's great-aunt's wedding' my version is usually 'I read a book once in which somebody banged a griffin.' But, much like the Story Girl, once I get started on an anecdote of this kind there is very little chance of stopping me. I apologize to anybody who has suffered from this.

ANYWAY. Fortunately, the other kids (with the occasional exception of Felicity) never get fed up with the Story Girl and are always glad to hear an entertaining anecdote about the minister's cousin's grandmother or whatever the topic of discussion is that day.

The kids also get into normal turn-of-the-century-Canadian kid stuff, like pretending to be ministers, or freaking out because the local old-lady-who-might-be-a-witch sat in their pew at church, or panicking that it might be the Day of Judgment. Normal turn-of-the-century-Canadian kid stuff centers very prominently on appropriate church behavior, as it turns out. L.M. Montgomery's world is composed of Methodists and Lutherans and that's about it. I don't remember this being weird for me as an emphatically-not-Christian youth but it is slightly retroactively weird for me now.

Other notable things that happen in The Story Girl and The Golden Road:
- Dan eats poison berries because Felicity tells him he would be an idiot to eat the poison berries, nearly dies, then goes back and eats more poison berries because Felicity made the mistake of saying she told him so
- Cecily the Very Sweet and Very Good is mean to exactly one person in both books, a boy in her class who conceives a terrible crush on her and will not leave her alone despite multiple stated requests until she publicly humiliates him in class, which she ruthlessly does; a good lesson
- The Story Girl gives a great and instantly recognizable description of synesthesia without ever actually using the word
- The Story Girl befriends a desperately shy neighbor who is known as the Awkward Man, "because he is so awkward," our narrator Bev helpfully explains
- the Awkward Man is later revealed to have a secret room in his house containing women's clothing, which, the Story Girl explains, is because he's spent years buying things for an imaginary girlfriend - and, I mean, far be it from me to question the Story Girl! but some grad student could probably get a real good paper on gender and sexuality in turn-of-the-century children's lit out of this is all I'm saying

[hxx] [story] Sword-Shopping

Aug. 21st, 2017 09:13 pm
yhlee: Sandman raven with eyeball (Sandman raven (credit: rilina))
[personal profile] yhlee
For S.B.
Prompt: hexarchate, "calendrical sword."

Ajewen Cheris and her girlfriend Linnis Orua paused outside the shop. A banner of ink painted onto silk fluttered in the flirtatious artificial breeze. Orua had grown up on a station with less naturalistic ideas of aesthetics, and found this dome-city with its aleatory weather nerve-wracking. She still spooked whenever there was a wind, which entertained Cheris because Orua also had long, luxurious waves of hair that rippled beautifully. "We were always told to be aware of strange air currents as a possible sign of carapace breach!" Orua had protested when Cheris teased her about it.

"Blades for All Occasions," Cheris read. She had been saving for this moment throughout the first two years of academy, and practicing for it besides. Orua didn't understand her fondness for the sport of dueling, but she had agreed to come along for moral support.

"Well, no sense in lingering outside," Orua said. She grinned at Cheris and walked forward. The door swooshed open for her.

Cheris followed her in. A tame (?) falcon on a perch twisted its head sideways to peer at her as she entered. The falcon was either genetically engineered or dyed or even painted, although she wasn't sure how she felt about any of those alternatives: its primary feathers shaded from black to blood red, with striking metallic gold bands toward the tips. It looked gaudy as hell and quintessentially Kel.

Orua was busy suppressing a giggle at the falcon's aesthetics. Cheris poked her in the side to get her to stop and looked around the displays, wide-eyed. Her eyes stung suspiciously at the sight of all those weapons, everything from tactical knives to ornamented daggers with rough-hewn gems in their pommels and pragmatic machetes.

But best of all were the calendrical swords. Deactivated, they looked deceptively harmless, bladeless hilts of metal in varying colors and finishes. Cheris's gaze was drawn inexorably to one made of voidmetal chased in gold, with an unusual basket hilt. It was showy, extremely Kel, and an invitation to trouble. Only a cadet who had an exemplary record and was an excellent duelist would dare carry such a calendrical sword. And besides, the lack of a price tag told her there was no way she could afford it even if she could, in honor, lay claim to such a thing.

Cheris sighed, then looked up into her girlfriend's eyes. "I wish," she said, her voice soft.

"Let me help you pick," Orua said, ignoring the sales assistant who was watching them imperturbably with his arms folded behind his back.

Cheris blinked. "I thought you didn't know anything about dueling?" she teased. Orua paid more attention to the special effects and makeup on dueling shows than the actual dueling.

"I don't know anything about dueling," Orua said, as the sales assistant radiated disapproval. "But I know a lot about you." Her eyes turned sly, and Cheris hoped that Orua wouldn't get too specific here of all places. She grabbed Cheris's hand and tugged her along to a completely different display. "Look!"

At first Cheris wasn't impressed by the calligraphy-stroke plainness of the calendrical swords on display. Then she saw that that the metal evinced a faint iridescence, like that of a raven's feather. She particularly liked the one whose textured design incorporated the first digits of the base of the natural logarithm.

Orua stooped to whisper right in Cheris's ear, "Tonight I'm going to see how many digits of that number you can recite before I get you to--"

"I'll buy this one," Cheris interrupted, very loudly, and pointed.

Unseen, the sales assistant and Orua exchanged winks.

I am fail

Aug. 21st, 2017 06:01 pm
yhlee: Drop Ships from Race for the Galaxy (RTFG)
[personal profile] yhlee
I'm not going to do it but I crave to someday write a training cruise/school/dance academy/conservatory/??? mashup disaster story.

Alas, I have this novel to work on. :p 2,000 words on Dragon Pearl today! (I'm doing revisions, but I had to rip out a few chapters that weren't working and replace them with all-new ones, always thrilling.)
netgirl_y2k: (Default)
[personal profile] netgirl_y2k
Eight episodes was probably a good length for The Defenders, both because it made for a quick watch and because it was, like, an inch deep.

The Defenders )

Given the way this season has been going I should probably talk about the last couple of episodes of Game of Thrones before the finale either leaks or some intern at HBO accidentally posts it.

GoT, eps 5 & 6 )

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